NeX
New Member
Posts: 2
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Post by NeX on Apr 18, 2005 20:58:01 GMT
I have got the link today, about Sprite Candy, and its totally amazed me. Ive read all the things on the websites, just checked the demonstartions, but i still have a question.
Is this poissible to use Sprite Candy without Blitz, or its necessary in the bacground ? I dont have any exact line about it on the main SC site. I dont have a Blitz license, im a 2d and 3d game developer, artist and designer, and i would like to use SC as a 2d solution.
Another question is : Possible to link SC to another 3d engine than Blitz ?
thanks for comments
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tonyg
Junior Member
Posts: 73
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Post by tonyg on Apr 18, 2005 22:09:22 GMT
Unofficial answer is you need B3D. SpriteCandy is written in B3D and comes as a source include file rather than an exe. P.S. I agree. It *is* very good.
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Ed-2D
Junior Member
Posts: 59
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Post by Ed-2D on Apr 18, 2005 22:27:23 GMT
I wonder if a standalone 2D engine could be made with BVM.
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NeX
New Member
Posts: 2
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Post by NeX on Apr 19, 2005 12:35:54 GMT
Thanks for the comments. Can you give me guys a correct B3D page with prices ? I must to take a look at. (Yes, the reason is Sprite Candy) At the moment im using Torque 3d, Torque 2d, and Gapidraw (crossplatforming to PDA's) but im still interesting on new technologies.
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tonyg
Junior Member
Posts: 73
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Post by tonyg on Apr 19, 2005 12:48:08 GMT
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