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Post by evilsanta on Jun 18, 2005 16:32:24 GMT
Well ive been playing around with keyframes and most of it works fine, like if i move a sphere around, but when i include animation that alters the mesh of an object it wont work in the blitz viewer, am i doing something wrong?
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Post by pudding on Jun 18, 2005 16:40:32 GMT
The b3d format only supports mesh deformation via bones (not morphs). There is an experimental export option that tries to reproduce a morph as a bone animation, basically using a bone for every vertex in the mesh. Look for "Exporting Morphs" in the help file.
-Pudding
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Post by evilsanta on Jun 18, 2005 16:46:25 GMT
thx
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Post by evilsanta on Jun 18, 2005 19:08:43 GMT
BTW: what about simple color chaging and lights, b/c i have this mesh that has lights move around it and the color goes from blue to red, it works fine in the blitz viewer but in blitz i only get a spinning blue object that stays the same, (im using the blitz demo)
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