|
Post by sybixsus on Apr 5, 2005 1:14:37 GMT
If I use a CameraZoom of anything other 1.0, all my objects are in the wrong place. Is there a SpriteCandy command that accepts the CameraZoom and allows for it or am I not supposed to use CameraZoom?
|
|
|
Post by Jake on Apr 5, 2005 5:30:52 GMT
Yes, there is:
HUD_SetCameraZoom HUD_GetCameraZoom
|
|